Heroes have a number of skills in each quadrant that increase the health, damage, movement, or other stats of both their ship and the fleet as a whole high-level Heroes can dramatically boost the combat power of a fleet when they're in command.Ī space battle will last for three phases, each of which is 40 seconds long. If the entire fleet is destroyed, the Hero will return to the Academy for several turns to recover from their injury, during which you can't assign them. If the rest of the Hero's fleet is destroyed but the Hero survives, they'll continue commanding the (now empty besides their ship) fleet this is the only way to have a Hero command a fleet by themselves.
If a Hero's ship is destroyed in combat, but at least one other ship from their fleet survives, they'll revive at end of combat with minimal health. Every hero has a Hero Ship specific to their class these take a diverse set of modules (including some unique to Hero ships) and do not add any CP to the fleet. You can assign Heroes to your fleets, and they will participate in space combat.
Ship combat takes place in orbit around systems.